Backdrop artwork for 3 Deep Space
Back to games
3 Deep Space box art

BBC Microcomputer System

3 Deep Space

1982 1 Players 85% Not Rated

To return back to Earth if your ship is beyond the Starfields of Orion there is an avenue of beacons placed by the Elders of Earth to guide ships towards and through a Stargate. Unfortunately, Earth's enemies, the Andromedan's have launched a huge Starfleet to enter the Stargate and invade Earth. You have been tasked to guard the entrance of the Stargate to destroy as many of the Starfleet as you can and above all, stop any Dragon Class Starcruisers containing their Battle Commanders from making it through. 3 Deep Space is a side view shooter with the whole game shown on the screen and you must blast as many ships as you can who move down the screen towards your craft at the bottom. If you touch any ships or allow a Dragon Class Starcruiser past yourself then it is game over. The main selling point of the game was that it was in 3D and used 3D glasses provided with the game. As well as moving left and right along the screen, you could actually move in and out of the screen as well. The enemy ships moved down the screen at different depths of the screen as well.

Release date
December 31, 1982
Developer
Mike Singleton
Publisher
Postern
Players
1

About this game

3 Deep Space

To return back to Earth if your ship is beyond the Starfields of Orion there is an avenue of beacons placed by the Elders of Earth to guide ships towards and through a Stargate. Unfortunately, Earth's enemies, the Andromedan's have launched a huge Starfleet to enter the Stargate and invade Earth. You have been tasked to guard the entrance of the Stargate to destroy as many of the Starfleet as you can and above all, stop any Dragon Class Starcruisers containing their Battle Commanders from making it through.

3 Deep Space is a side view shooter with the whole game shown on the screen and you must blast as many ships as you can who move down the screen towards your craft at the bottom. If you touch any ships or allow a Dragon Class Starcruiser past yourself then it is game over. The main selling point of the game was that it was in 3D and used 3D glasses provided with the game. As well as moving left and right along the screen, you could actually move in and out of the screen as well. The enemy ships moved down the screen at different depths of the screen as well.

Genres

Shooter

Modes

Single Player

Studios and credits

Developer
Mike Singleton
Publisher
Postern

Regional releases

Release date

WorldwideDecember 31, 1982 · Not Rated

Artwork gallery

6 images

Add artwork

Help this listing look its best.

Share missing box backs, screenshots, clear logos, cartridges, discs, and other useful art. Nothing appears publicly until an administrator reviews it.

Sign in to contribute artwork