BBC Microcomputer System
Auf Wiedersehen Pet
Auf Wiedersehen Pet was a British TV series that portrayed the exploits of a group of English builders over various locations around the world. The game is based on the first series which was set in Düsseldorf. The Building Site: You have to build a wall. Scattered around the screen are Erics and these must be avoided as well as falling trowels. If you fall off the edge of the screen, touch an Eric or trowel, or lay a brick without one underneath then the game ends. The Bier Keller: Collect all the beer glasses on the screen. As you move around the screen, barmaids appear and you must avoid them, tables or the walls, or the game is ended. The Way Home: There are plenty of police cars in the area as well as security guards and these have to be avoided. After seeing your route home, there are more problems as most of the lamp posts have switched off leaving most of the walk home in complete darkness. You must memorise the route and move up the screen but if you touch an object then the game is ended.
- Release date
- December 31, 1983
- Developer
- Bob Carr
- Publisher
- Tynesoft Computer Software
- Players
- 1
About this game
Auf Wiedersehen Pet
Auf Wiedersehen Pet was a British TV series that portrayed the exploits of a group of English builders over various locations around the world. The game is based on the first series which was set in Düsseldorf.
The Building Site: You have to build a wall. Scattered around the screen are Erics and these must be avoided as well as falling trowels. If you fall off the edge of the screen, touch an Eric or trowel, or lay a brick without one underneath then the game ends.
The Bier Keller: Collect all the beer glasses on the screen. As you move around the screen, barmaids appear and you must avoid them, tables or the walls, or the game is ended.
The Way Home: There are plenty of police cars in the area as well as security guards and these have to be avoided. After seeing your route home, there are more problems as most of the lamp posts have switched off leaving most of the walk home in complete darkness. You must memorise the route and move up the screen but if you touch an object then the game is ended.
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- Developer
- Bob Carr
- Publisher
- Tynesoft Computer Software
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