SNK Neo Geo AES
Battle Flip Shot
Although the game is largely a Pong clone, it does introduce several twists to the gameplay. Players are depicted as humans wielding large shields rather than the "paddles" alone. The setting consists of various futuristic arenas; the game takes place in the first half of the 22nd century. The ball cannot leave the play area upon reaching the left or right edge of the screen, as those are also limited by walls, in addition to the typical upper and lower wall. Instead, there are single columns of targets located along both the side walls. Whenever the ball hits a target, it is eliminated and points are scored by the opponent of the targets' owner. In order to win a round, the player must direct the ball by deflecting it with his/her shield so that all of his opponents' targets are eliminated while retaining at least one of his own targets. The duration of rounds is also limited by time; in the event that time expires before one of the sides manages to achieve victory, the side with the most targets left in play is declared the winner of the round; should this result in a draw (when both players have an equal amount of targets left), both sides are awarded a win.
- Release date
- December 31, 1997
- Developer
- Visco
- Publisher
- Visco
- Players
- 1-2
About this game
Battle Flip Shot
Although the game is largely a Pong clone, it does introduce several twists to the gameplay. Players are depicted as humans wielding large shields rather than the "paddles" alone. The setting consists of various futuristic arenas; the game takes place in the first half of the 22nd century. The ball cannot leave the play area upon reaching the left or right edge of the screen, as those are also limited by walls, in addition to the typical upper and lower wall. Instead, there are single columns of targets located along both the side walls. Whenever the ball hits a target, it is eliminated and points are scored by the opponent of the targets' owner. In order to win a round, the player must direct the ball by deflecting it with his/her shield so that all of his opponents' targets are eliminated while retaining at least one of his own targets. The duration of rounds is also limited by time; in the event that time expires before one of the sides manages to achieve victory, the side with the most targets left in play is declared the winner of the round; should this result in a draw (when both players have an equal amount of targets left), both sides are awarded a win.
Genres
Modes
Studios and credits
- Developer
- Visco
- Publisher
- Visco
Regional releases
Release date
Artwork gallery
7 images
Add artwork
Help this listing look its best.
Share missing box backs, screenshots, clear logos, cartridges, discs, and other useful art. Nothing appears publicly until an administrator reviews it.