Nintendo Famicom
Kujaku Ou
Kujaku Ou is based on the comic by the same name, published in Young Jump in the late eighties and drawn by Makoto Ogino. The story is centered around the demon-hunting Buddhist monk Kujaku, who gets send out by his master to investigate rumors about attacks on a nearby temple, which ultimately leads him on a quest to stop a demon clan from summoning their Dark Lord into the world. The game is a menu-based adventure game with verbs like "go", "speak", or "look" being the first menu choice, followed by objects/nouns in subsequent menus. From time to time Kujaku encounters enemies which he has to battle in a short combat sequences, which work similar to turn-based RPGs from that era (Dragon Quest). During combats, options are limited to fight, run away or use one of several prayers, which work as sort of magical spells.
- Release date
- September 21, 1988
- Developer
- Graphic Research
- Publisher
- Pony Canyon
- Players
- 1
About this game
Kujaku Ou
Kujaku Ou is based on the comic by the same name, published in Young Jump in the late eighties and drawn by Makoto Ogino. The story is centered around the demon-hunting Buddhist monk Kujaku, who gets send out by his master to investigate rumors about attacks on a nearby temple, which ultimately leads him on a quest to stop a demon clan from summoning their Dark Lord into the world.
The game is a menu-based adventure game with verbs like "go", "speak", or "look" being the first menu choice, followed by objects/nouns in subsequent menus. From time to time Kujaku encounters enemies which he has to battle in a short combat sequences, which work similar to turn-based RPGs from that era (Dragon Quest). During combats, options are limited to fight, run away or use one of several prayers, which work as sort of magical spells.
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Studios and credits
- Developer
- Graphic Research
- Publisher
- Pony Canyon
Regional releases
Release date
Artwork gallery
2 images
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