Backdrop artwork for Famimaga Disk Vol. 4: Clox
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Famimaga Disk Vol. 4: Clox box art

Nintendo Famicom Disk System

Famimaga Disk Vol. 4: Clox

1991 1 Spieler 70% Not Rated

Clox, or Famimaga Disk Vol. 4: Clox, is a falling blocks puzzle game that is superficially similar to Tetris or Columns. Single clock faces depicting one of four angles fall from the top and the player needs to manipulate and place them so they can form larger objects, such as simple formations like squares, diamonds and hourglass shapes to more object-intensive shapes like octagons and hexagons. The four angles include 180 degree lines ("12:30"), 90 degree lines ("12:15"), 135 degree lines ("~12:22") and 45 degree lines ("~12:07"). Once a clock face is placed, the lines from it extend to connect to any other lines that surround it. Placing lines in such a way that it forms a shape - for example, placing four 90 degree clocks in such a way to form a square - earns the player points and removes the clocks used to form the shape. Larger shapes are more risky but earn more points. The player is given some leeway to recover from mistakes: should the player hold the down button to make a clock fall faster, it'll destroy any clocks underneath. A misplacement, therefore, can be rectified with a correctly positioned clock if it falls quickly enough to crush the offending clock. However, the player can only do this a limited number of times per stage.

Veröffentlichung
April 19, 1991
Entwickler
Tokuma Shoten
Publisher
Tokuma Shoten
Spieler
1

Über dieses Spiel

Famimaga Disk Vol. 4: Clox

Clox, or Famimaga Disk Vol. 4: Clox, is a falling blocks puzzle game that is superficially similar to Tetris or Columns. Single clock faces depicting one of four angles fall from the top and the player needs to manipulate and place them so they can form larger objects, such as simple formations like squares, diamonds and hourglass shapes to more object-intensive shapes like octagons and hexagons.

The four angles include 180 degree lines ("12:30"), 90 degree lines ("12:15"), 135 degree lines ("~12:22") and 45 degree lines ("~12:07"). Once a clock face is placed, the lines from it extend to connect to any other lines that surround it. Placing lines in such a way that it forms a shape - for example, placing four 90 degree clocks in such a way to form a square - earns the player points and removes the clocks used to form the shape. Larger shapes are more risky but earn more points.

The player is given some leeway to recover from mistakes: should the player hold the down button to make a clock fall faster, it'll destroy any clocks underneath. A misplacement, therefore, can be rectified with a correctly positioned clock if it falls quickly enough to crush the offending clock. However, the player can only do this a limited number of times per stage.

Genres

Puzzle

Modi

Single Player

Studios und Mitwirkende

Developer
Tokuma Shoten
Publisher
Tokuma Shoten

Regionale Veröffentlichungen

Veröffentlichung

WorldwideApril 19, 1991 · Not Rated

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