Backdrop artwork for Transmuter
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Transmuter box art

Amstrad CPC

Transmuter

1986 1 Players

In Transmuter humanity had to leave earth's surface and retract into the underground because the sun transformed into a red giant. To make matters worse, deadly machines want to destroy the humans. Finally the survivors were able to leave the planet and find a new one to live. Now, years later, the player takes the role of Overlord Tenz to go back to earth and kill the machines. This game is a side-scrolling shooter in which the player's space ship moves from left to right while shooting everything in sight. In some sections it is necessary to carefully navigate the environment - touching walls is just as unhealthy as getting hit by an enemy. Ship upgrades are gained by racking up points from kills: After reaching a certain amount of points, the first upgrade, speed, lights up. By pressing a button it gets applied to the ship - but if the player is more interested in one of the other four upgrades (the most expensive being protective shields), he needs to wait until he has enough points to afford it.

Release date
December 31, 1986
Publisher
Codemasters
Players
1

About this game

Transmuter

In Transmuter humanity had to leave earth's surface and retract into the underground because the sun transformed into a red giant. To make matters worse, deadly machines want to destroy the humans. Finally the survivors were able to leave the planet and find a new one to live. Now, years later, the player takes the role of Overlord Tenz to go back to earth and kill the machines.

This game is a side-scrolling shooter in which the player's space ship moves from left to right while shooting everything in sight. In some sections it is necessary to carefully navigate the environment - touching walls is just as unhealthy as getting hit by an enemy. Ship upgrades are gained by racking up points from kills: After reaching a certain amount of points, the first upgrade, speed, lights up. By pressing a button it gets applied to the ship - but if the player is more interested in one of the other four upgrades (the most expensive being protective shields), he needs to wait until he has enough points to afford it.

Genres

Shooter

Modes

Multiplayer

Studios and credits

Publisher
Codemasters

Regional releases

Release date

WorldwideDecember 31, 1986

Artwork gallery

6 images

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