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Cubit box art

Amstrad CPC

Cubit

1983 1-2 Players 45% Not Rated

Noughts and Crosses (tic-tac-toe to North Americans) is brought into three dimensions as you play either a friend or the computer to be the first to line up four tiles in a row. Of course, as well as stopping your opponent making lines on one level, you've also got to keep an eye on them making lines that cross all four levels, if you see what I mean. However, this is easier said than done when you're playing the computer – maybe the human brain just isn't capable of visualizing the lines in 3D. It's probably better to play with a friend, although the controls are awkward; you have to press fire quickly twice to place a tile, and it often doesn't work.

Release date
December 31, 1983
Developer
Mr. Micro Ltd.
Publisher
Amsoft
Players
1-2

About this game

Cubit

Noughts and Crosses (tic-tac-toe to North Americans) is brought into three dimensions as you play either a friend or the computer to be the first to line up four tiles in a row. Of course, as well as stopping your opponent making lines on one level, you've also got to keep an eye on them making lines that cross all four levels, if you see what I mean. However, this is easier said than done when you're playing the computer – maybe the human brain just isn't capable of visualizing the lines in 3D. It's probably better to play with a friend, although the controls are awkward; you have to press fire quickly twice to place a tile, and it often doesn't work.

Genres

StrategyBoard Game

Modes

Multiplayer

Studios and credits

Developer
Mr. Micro Ltd.
Publisher
Amsoft

Regional releases

Release date

WorldwideDecember 31, 1983 · Not Rated

Artwork gallery

6 images

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