Backdrop artwork for International Karate
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International Karate box art

Atari ST

International Karate

1985 1-2 Players 80%

The objective is to get the highest possible dan (karate grade, determined by belt colour) and become the world champion - and of course, to get the highest score. Karate fighters compete against each other on side-view screens, the scenery representing real world locations (New York, Egypt, Japan, etc.). In between the fighting stages, there are short action sequences, during which the player can gather bonus points. These include deflecting bouncing balls, breaking wooden planks, and others.

Release date
December 31, 1985
Developer
System 3 Software Ltd.
Publisher
System 3 Software Ltd.
Players
1-2

About this game

International Karate

The objective is to get the highest possible dan (karate grade, determined by belt colour) and become the world champion - and of course, to get the highest score. Karate fighters compete against each other on side-view screens, the scenery representing real world locations (New York, Egypt, Japan, etc.). In between the fighting stages, there are short action sequences, during which the player can gather bonus points. These include deflecting bouncing balls, breaking wooden planks, and others.

Genres

Fighting

Modes

Multiplayer

Studios and credits

Developer
System 3 Software Ltd.
Publisher
System 3 Software Ltd.

Regional releases

Release date

WorldwideDecember 31, 1985

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