Backdrop artwork for Live A Live
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Live A Live box art

Super Nintendo Entertainment System

Live A Live

1994 1 Players 79% Not Rated

Live A Live's story is split across seven seemingly unrelated chapters that can be played in any order, based on popular genres such as Western, science fiction, and mecha. Each chapter has its own plot, setting, and characters. Although the basic gameplay is the same throughout the game, each chapter adds a new factor to the basic formula, such as the stealth elements in the ninja chapter. After the first seven chapters are completed, two final chapters take place to establish the connection between the seven previous and resolve the story.

Release date
September 2, 1994
Developer
Square Co., Ltd.
Publisher
Square Co., Ltd.
Players
1

About this game

Live A Live

Live A Live's story is split across seven seemingly unrelated chapters that can be played in any order, based on popular genres such as Western, science fiction, and mecha. Each chapter has its own plot, setting, and characters. Although the basic gameplay is the same throughout the game, each chapter adds a new factor to the basic formula, such as the stealth elements in the ninja chapter. After the first seven chapters are completed, two final chapters take place to establish the connection between the seven previous and resolve the story.

Genres

Role-Playing

Modes

Single Player

Studios and credits

Developer
Square Co., Ltd.
Publisher
Square Co., Ltd.

Regional releases

Release date

WorldwideSeptember 2, 1994 · Not Rated

Artwork gallery

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