Backdrop artwork for S.L.A.I.: Steel Lancer Arena International
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S.L.A.I.: Steel Lancer Arena International box art

Sony Playstation 2

S.L.A.I.: Steel Lancer Arena International

2005 1-4 Jogadores 84% T - Teen

S.L.A.I. – Steel Lancer Arena International is a Playstation 2 sequel to 2002 XBox title Phantom Crash. The story takes place 40 years after the events in Phantom Crash and cyber-punk athletes continue to battle their robots in arenas created by destroyed uninhabitable environments. S.L.A.I. (pronounced “slay”) is an arena based robot fighting game. Controls are similar to most console FPS’s, but the camera can be switched between first person cockpit view and behind the robot third person view. Defeated opponents are replaced with new entrants until the player is defeated, leaves the arena, or time runs out. Money is based on performance and can be used to buy new robot parts and adjust existing parts for speed and power. Finally, the onboard “animal chip” gains experience depending on performance and increases the robots lock-on speed, armor, reticule size, and more.

Data de lançamento
September 21, 2005
Desenvolvedor
Konami Digital Entertainment, Inc
Editora
Genki Co., Ltd.
Jogadores
1-4

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S.L.A.I.: Steel Lancer Arena International

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S.L.A.I.: Steel Lancer Arena International

S.L.A.I. – Steel Lancer Arena International is a Playstation 2 sequel to 2002 XBox title Phantom Crash. The story takes place 40 years after the events in Phantom Crash and cyber-punk athletes continue to battle their robots in arenas created by destroyed uninhabitable environments.

S.L.A.I. (pronounced “slay”) is an arena based robot fighting game. Controls are similar to most console FPS’s, but the camera can be switched between first person cockpit view and behind the robot third person view. Defeated opponents are replaced with new entrants until the player is defeated, leaves the arena, or time runs out. Money is based on performance and can be used to buy new robot parts and adjust existing parts for speed and power. Finally, the onboard “animal chip” gains experience depending on performance and increases the robots lock-on speed, armor, reticule size, and more.

Gêneros

Action

Modos

Multiplayer

Estúdios e créditos

Developer
Konami Digital Entertainment, Inc
Publisher
Genki Co., Ltd.

Lançamentos regionais

Data de lançamento

WorldwideSeptember 21, 2005 · T - Teen

Galeria de arte

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