Nintendo Famicom
Hyaku no Sekai no Monogatari: The Tales on a Watery Wilderness
This Famicom title by ASK combines the mechanics of a tabletop board game with the battle style and character progression of a role-playing game to create an interesting hybrid. One to four players can embark on a great adventure to explore the realm of Yukiria and complete quests for its inhabitants, with multiple endings possible! You roll dice and traverse the land, entering towns, passing through forests and killing small woodland animals, finding treasure, spending treasure, losing treasure, and enduring fetch quest after fetch quest to become strong enough to accomplish the scenario’s main goal. There are two ways to win: Accomplish the main goal (there’s three scenarios: slay the dragon, find the legendary treasure, and rescue the princess), or have the most points (gold, equipment, etc) after all the rounds are over. Random people will give you experience, you always tend to find items lying around on the road. Battles are the typical RPG stuff, you pick the option to fight, magic, etc. and the combat only lasts a turn before it’s the next person’s turn to play.
- Fecha de lanzamiento
- August 9, 1991
- Desarrollador
- ASK Kodansha
- Editora
- ASK Kodansha
- Jugadores
- 1-4
Gameplay video
Watch Hyaku no Sekai no Monogatari: The Tales on a Watery Wilderness in motion.
Play the attached preview here or download a copy after a quick verification.
Hyaku no Sekai no Monogatari: The Tales on a Watery Wilderness
640 x 480 / H264 / 0:36 / 3.2 MB
Acerca de este juego
Hyaku no Sekai no Monogatari: The Tales on a Watery Wilderness
This Famicom title by ASK combines the mechanics of a tabletop board game with the battle style and character progression of a role-playing game to create an interesting hybrid. One to four players can embark on a great adventure to explore the realm of Yukiria and complete quests for its inhabitants, with multiple endings possible!
You roll dice and traverse the land, entering towns, passing through forests and killing small woodland animals, finding treasure, spending treasure, losing treasure, and enduring fetch quest after fetch quest to become strong enough to accomplish the scenario’s main goal. There are two ways to win: Accomplish the main goal (there’s three scenarios: slay the dragon, find the legendary treasure, and rescue the princess), or have the most points (gold, equipment, etc) after all the rounds are over. Random people will give you experience, you always tend to find items lying around on the road. Battles are the typical RPG stuff, you pick the option to fight, magic, etc. and the combat only lasts a turn before it’s the next person’s turn to play.
Géneros
Modos
Estudios y créditos
- Developer
- ASK Kodansha
- Publisher
- ASK Kodansha
Lanzamientos regionales
Fecha de lanzamiento
Galería
2 images
Añadir imagen
Help this listing look its best.
Share missing box backs, screenshots, clear logos, cartridges, discs, and other useful art. Nothing appears publicly until an administrator reviews it.