Backdrop artwork for Kick Challenger: Air Foot - Yasai no Kuni no Ashi Senshi
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Kick Challenger: Air Foot - Yasai no Kuni no Ashi Senshi box art

Nintendo Famicom Disk System

Kick Challenger: Air Foot - Yasai no Kuni no Ashi Senshi

1987 1 Jogadores 70% Not Rated

Players take on the role of a walking tomato called Tomatobowerman and get to kick their way to victory against Girabir and his insect army. Rescue Princess Niketa and save the land of Vegitafruit from this insect invasion. Kick Challenger utilizes a novel movement system. Each foot must be maneuvered and placed, one foot at a time, in a system that mimics actual upright walking. Kicks can be fired off in eight directions using whichever foot isn't currently planted. Levels are tailored specifically for this movement style, and simulate hills, narrow pipes, and other hazards that require you to be mindful of where you're planting those tootsies. Power-ups can be found by kicking the various fauna and bric-a-brac that fill the game's levels. These take the form of shoes that increase the tomato's stride or allow the player to walk on certain surfaces, or various items that give the player temporary abilities. Levels follow a linear upwards progression with no way to retreat backwards except by going through trap doors. In order to progress, the player must find their way through the maze-like levels and defeat the boss waiting at the end of them.

Data de lançamento
November 20, 1987
Desenvolvedor
Vap
Editora
Vap
Jogadores
1

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Kick Challenger: Air Foot - Yasai no Kuni no Ashi Senshi-01

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Kick Challenger: Air Foot - Yasai no Kuni no Ashi Senshi

Players take on the role of a walking tomato called Tomatobowerman and get to kick their way to victory against Girabir and his insect army. Rescue Princess Niketa and save the land of Vegitafruit from this insect invasion.

Kick Challenger utilizes a novel movement system. Each foot must be maneuvered and placed, one foot at a time, in a system that mimics actual upright walking. Kicks can be fired off in eight directions using whichever foot isn't currently planted. Levels are tailored specifically for this movement style, and simulate hills, narrow pipes, and other hazards that require you to be mindful of where you're planting those tootsies.

Power-ups can be found by kicking the various fauna and bric-a-brac that fill the game's levels. These take the form of shoes that increase the tomato's stride or allow the player to walk on certain surfaces, or various items that give the player temporary abilities. Levels follow a linear upwards progression with no way to retreat backwards except by going through trap doors. In order to progress, the player must find their way through the maze-like levels and defeat the boss waiting at the end of them.

Gêneros

Action

Modos

Single Player

Estúdios e créditos

Developer
Vap
Publisher
Vap

Lançamentos regionais

Data de lançamento

WorldwideNovember 20, 1987 · Not Rated

Galeria de arte

6 images

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