Backdrop artwork for Solomon no Kagi: Oujo Rihita no Namida
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Solomon no Kagi: Oujo Rihita no Namida box art

Sega Master System

Solomon no Kagi: Oujo Rihita no Namida

1988 1 Jogadores 61% Not Rated

Solomon no Kagi: Oujo Rihita no Namida is a platform-puzzle arcade game developed by Tecmo, which was subsequently brought to the Sega Master System by Salio in 1988. The game was brought to the west via other platforms as Solomon's Key, though the Master System version remained exclusive to Japan. The object of the game is get a key and then make your way to the exit. To achieve this, Solomon can create and destroy blocks, which can be used to trap enemies or as platforms. You and Dana, the wizard of Lyrac, must unlock Solomon's scroll of secrets to restore peace in the constellations. With Dana's magic, fire, and mystical powers, you will help release the imprisoned Princess of the Fairies and harness the evil forces within the constellations. But first, you need the key! Solomon's Key!

Data de lançamento
April 17, 1988
Desenvolvedor
Aisystem Tokyo
Editora
Salio
Jogadores
1

Gameplay video

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Solomon no Kagi: Oujo Rihita no Namida-01

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Sobre este jogo

Solomon no Kagi: Oujo Rihita no Namida

Solomon no Kagi: Oujo Rihita no Namida is a platform-puzzle arcade game developed by Tecmo, which was subsequently brought to the Sega Master System by Salio in 1988. The game was brought to the west via other platforms as Solomon's Key, though the Master System version remained exclusive to Japan.

The object of the game is get a key and then make your way to the exit. To achieve this, Solomon can create and destroy blocks, which can be used to trap enemies or as platforms.

You and Dana, the wizard of Lyrac, must unlock Solomon's scroll of secrets to restore peace in the constellations. With Dana's magic, fire, and mystical powers, you will help release the imprisoned Princess of the Fairies and harness the evil forces within the constellations. But first, you need the key! Solomon's Key!

Gêneros

PlatformPuzzle

Modos

Single Player

Estúdios e créditos

Developer
Aisystem Tokyo
Publisher
Salio

Lançamentos regionais

Data de lançamento

WorldwideApril 17, 1988 · Not Rated

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