Backdrop artwork for Space Quest III: The Pirates of Pestulon
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Space Quest III: The Pirates of Pestulon box art

Commodore Amiga

Space Quest III: The Pirates of Pestulon

1988 1 Jogadores 80% Not Rated

Narrowly escaping the events of Space Quest II: Vohaul's Revenge, Roger Wilco's escape pod floats through space. As just another metallic item of junk, it's soon picked up by an interstellar garbage hauler. Waking up in a pile of trash, quite familiar for this janitor-turned-hero, Roger Wilco must somehow escape. Once given access to the rest of the galaxy, he'll soon find himself having to avoid a collections cyborg for payments overdue, dealing with the corporate prison of software company Scummsoft, and having to digest the greasy food from the galaxy's finest hamburger joint. Space Quest 3 is a graphical adventure. The mouse is functional for movement and inventory access, however the game primarily relies on a text parser for specific commands and manipulation of objects on screen. In addition to the regular gameplay, there are also various mini-games, such as a simple non-scrolling arcade game Astro Chicken, as well as a radar screen representation for ship-to-ship space combat.

Data de lançamento
December 31, 1988
Desenvolvedor
Sierra On-Line, Inc.
Editora
Sierra On-Line, Inc.
Jogadores
1

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Space Quest III: The Pirates of Pestulon

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Space Quest III: The Pirates of Pestulon

Narrowly escaping the events of Space Quest II: Vohaul's Revenge, Roger Wilco's escape pod floats through space. As just another metallic item of junk, it's soon picked up by an interstellar garbage hauler. Waking up in a pile of trash, quite familiar for this janitor-turned-hero, Roger Wilco must somehow escape. Once given access to the rest of the galaxy, he'll soon find himself having to avoid a collections cyborg for payments overdue, dealing with the corporate prison of software company Scummsoft, and having to digest the greasy food from the galaxy's finest hamburger joint.

Space Quest 3 is a graphical adventure. The mouse is functional for movement and inventory access, however the game primarily relies on a text parser for specific commands and manipulation of objects on screen. In addition to the regular gameplay, there are also various mini-games, such as a simple non-scrolling arcade game Astro Chicken, as well as a radar screen representation for ship-to-ship space combat.

Gêneros

Adventure

Modos

Single Player

Estúdios e créditos

Developer
Sierra On-Line, Inc.
Publisher
Sierra On-Line, Inc.

Lançamentos regionais

Data de lançamento

WorldwideDecember 31, 1988 · Not Rated

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