Atari 2600
Sky Patrol
The game was inspired by designer Brad Stewart’s experience with helping a hot air balloon’s ground crew, while he was in college, and was planned to be a race between two balloons (with a 2-player option). Although the artwork depicts WWI-era biplanes/triplanes, none were planned. The playing area is 2 screens high and 27 screens wide. Although nearly finished and showcased at the Winter CES in 1983, the game was never released.
- Développeur
- Imagic
- Éditeur
- Imagic
- Joueurs
- 1-2
À propos de ce jeu
Sky Patrol
The game was inspired by designer Brad Stewart’s experience with helping a hot air balloon’s ground crew, while he was in college, and was planned to be a race between two balloons (with a 2-player option). Although the artwork depicts WWI-era biplanes/triplanes, none were planned.
The playing area is 2 screens high and 27 screens wide.
Although nearly finished and showcased at the Winter CES in 1983, the game was never released.
Genres
Modes
Perspectives
Thèmes
Studios et crédits
- Developer
- Imagic
- Publisher
- Imagic
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