Backdrop artwork for Elevator Action
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Elevator Action box art

Atari 2600

Elevator Action

1983 74%

Elevator Action is a 1983 arcade game by Taito. It debuted during the "Golden Age of Arcade Games". Innovative in gameplay, the game was very popular for many years. In the game, the player assumes the role of a spy who infiltrates a building filled with elevators. He must collect secret documents from the building and traverse the 30 floors of the building using an increasingly complex series of elevators. The player is pursued by enemy agents who appear from behind closed doors. These agents must be dealt with via force or evasion. Successful completion of a level involves collecting all the secret documents and traversing the building from top to bottom. In the lower floors of the building, the elevator systems are so complex that some puzzle-solving skills are needed. The game was available as a standard upright cabinet The controls consist of a 4-way joystick and two buttons, one for "shoot" and the other for jumping and kicking. The maximum number of players is two, alternating turns. The graphics are extremely simple, 2D color graphics and in-game music was composed by musician Yoshio Imamura. The game was followed by a sequel, Elevator Action II (also known as Elevator Action Returns).

Date de sortie
May 23, 1983
Développeur
Taito
Éditeur
Nidecom Soft

À propos de ce jeu

Elevator Action

Elevator Action is a 1983 arcade game by Taito. It debuted during the "Golden Age of Arcade Games". Innovative in gameplay, the game was very popular for many years.

In the game, the player assumes the role of a spy who infiltrates a building filled with elevators. He must collect secret documents from the building and traverse the 30 floors of the building using an increasingly complex series of elevators. The player is pursued by enemy agents who appear from behind closed doors. These agents must be dealt with via force or evasion. Successful completion of a level involves collecting all the secret documents and traversing the building from top to bottom. In the lower floors of the building, the elevator systems are so complex that some puzzle-solving skills are needed.

The game was available as a standard upright cabinet The controls consist of a 4-way joystick and two buttons, one for "shoot" and the other for jumping and kicking. The maximum number of players is two, alternating turns. The graphics are extremely simple, 2D color graphics and in-game music was composed by musician Yoshio Imamura. The game was followed by a sequel, Elevator Action II (also known as Elevator Action Returns).

Genres

ShooterPlatformArcade

Modes

Single playerMultiplayer

Perspectives

Side view

Thèmes

ActionStealth

Séries et collections

Elevator Action

Studios et crédits

Developer
Taito
Publisher
Nidecom Soft
Publisher
Quicksilva

Sorties régionales

Date de sortie

WorldwideMay 23, 1983
WorldwideOctober 1, 1983
WorldwideDecember 31, 1983
WorldwideDecember 31, 1985
WorldwideMarch 1, 1986
WorldwideMay 1, 1986
WorldwideDecember 31, 1986
WorldwideDecember 31, 1987

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