Backdrop artwork for Dan Kitchen's Tomcat - The F-14 Fighter Simulator
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Dan Kitchen's Tomcat - The F-14 Fighter Simulator box art

Atari 2600

Dan Kitchen's Tomcat - The F-14 Fighter Simulator

1989 1 Jugadores

Become a F-14 Naval Aviator undergoing seek and destroy missions while dodging and gunning enemy bogeys in deadly dogfights with your 20mm cannon and air-to-air missiles. Your cockpit comes with state of the art technology, courtesy of the U.S. Air Force: Display and main computer, Bogey Alert Indicator, G-Force Indicator, Electronic Counter Measures, and a Cannon Overheat Indicator (yes, it can overheat!)...and if your feeling up to it, give the ol'bird a boost to Mach 1.0! The gameplay like other simulation games consists of taking off, flying, combat and landing. Though most of the gameplay focuses around dogfighting with enemy bogeys (dodging missiles). In addition to that, there are also night-flying missions that add difficulty due to limited vision. Taking off and landing however, also requires additional skill as your doing it on the USS Enterprise (No relation to Star Trek), not on your standard airstrip. Pay attention to the F.D. officer as your preparing to take off (since he's the boss when it comes to this stuff...and try not to run over him...yet). Your weaponry consists of a M 61 Machine Gun and 3 different AIM Missiles (AIM 7, 9, 54) each packed with 15 missiles (that's a lot of missiles!). After each mission you will receive a Mission Rating which is based on your flying skill, number of bogey kill and number of weapons fired.

Fecha de lanzamiento
December 31, 1989
Desarrollador
Imagineering Inc.
Editora
Absolute Entertainment
Jugadores
1

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Dan Kitchen's Tomcat - The F-14 Fighter Simulator

Become a F-14 Naval Aviator undergoing seek and destroy missions while dodging and gunning enemy bogeys in deadly dogfights with your 20mm cannon and air-to-air missiles.

Your cockpit comes with state of the art technology, courtesy of the U.S. Air Force: Display and main computer, Bogey Alert Indicator, G-Force Indicator, Electronic Counter Measures, and a Cannon Overheat Indicator (yes, it can overheat!)...and if your feeling up to it, give the ol'bird a boost to Mach 1.0!

The gameplay like other simulation games consists of taking off, flying, combat and landing. Though most of the gameplay focuses around dogfighting with enemy bogeys (dodging missiles). In addition to that, there are also night-flying missions that add difficulty due to limited vision.

Taking off and landing however, also requires additional skill as your doing it on the USS Enterprise (No relation to Star Trek), not on your standard airstrip. Pay attention to the F.D. officer as your preparing to take off (since he's the boss when it comes to this stuff...and try not to run over him...yet).

Your weaponry consists of a M 61 Machine Gun and 3 different AIM Missiles (AIM 7, 9, 54) each packed with 15 missiles (that's a lot of missiles!).

After each mission you will receive a Mission Rating which is based on your flying skill, number of bogey kill and number of weapons fired.

Géneros

Simulator

Modos

Single player

Perspectivas

First person

Temas

ActionWarfare

Estudios y créditos

Developer
Imagineering Inc.
Publisher
Absolute Entertainment

Lanzamientos regionales

Fecha de lanzamiento

WorldwideDecember 31, 1989

Galería

6 images

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