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JellyStreamz Games

Private game libraries, server-cached artwork, and authenticated ROM delivery for JellyStreamz clients.

0game libraries
0games indexed
0scraper matches
0 BROM storage
sync
Scanning

How it works

Jellyfin stores and serves the library; supported JellyStreamz clients launch it.

ROMs never appear as movies, books, or videos in standard Jellyfin clients. The plugin scans folders available to the Jellyfin server, matches filenames and fingerprints with JellyStreamz, caches the selected artwork, and exposes an authenticated API. RetroArch, BIOS files, and cores remain on each Android playback device.

Configured libraries

A quick view of every console served by this Jellyfin server.

Add a game library

The folder must be readable by the Jellyfin server process.

For containers, enter the path as it exists inside the Jellyfin container.

Artwork to cache

Game sources

Each source represents one console and one server folder.

Edit game

Overrides and uploaded artwork stay private on this Jellyfin server.

Server artwork

Server behavior

These settings apply to every plugin-managed game library.

Disabling ROM delivery leaves browsing and artwork available but prevents clients from downloading a game for local emulator launch.

Client API

/JellyStreamz/Games/Capabilities is the discovery endpoint. Every game, artwork, state, and ROM endpoint requires an authenticated Jellyfin token. Library paths and management operations require an administrator account.