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Missile Command box art

Atari 2600

Missile Command

1981 1-2 Jogadores 79% Not Rated

The game is played by moving a crosshair across the sky background and launch a counter-missile from the appropriate battery. Counter-missiles explode upon reaching the crosshair, leaving a fireball that persists for several seconds and destroys any enemy missiles that enter it. There are three batteries, each with ten missiles; a missile battery becomes useless when all its missiles are fired, or if the battery is destroyed by enemy fire. The missiles of the central battery fly to their targets at much greater speed; only these missiles can effectively kill a smart bomb at a distance.

Data de lançamento
April 1, 1981
Desenvolvedor
Atari
Editora
Atari
Jogadores
1-2

Sobre este jogo

Missile Command

The game is played by moving a crosshair across the sky background and launch a counter-missile from the appropriate battery. Counter-missiles explode upon reaching the crosshair, leaving a fireball that persists for several seconds and destroys any enemy missiles that enter it. There are three batteries, each with ten missiles; a missile battery becomes useless when all its missiles are fired, or if the battery is destroyed by enemy fire. The missiles of the central battery fly to their targets at much greater speed; only these missiles can effectively kill a smart bomb at a distance.

Gêneros

Shooter

Modos

Multiplayer

Estúdios e créditos

Developer
Atari
Publisher
Atari

Lançamentos regionais

Data de lançamento

WorldwideApril 1, 1981 · Not Rated

Galeria de arte

6 images

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