Backdrop artwork for Missile Command
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Atari 5200

Missile Command

1982 1-2 Joueurs 70% Not Rated

The game is played by moving a crosshair across the sky background and launch a counter-missile from the appropriate battery. Counter-missiles explode upon reaching the crosshair, leaving a fireball that persists for several seconds and destroys any enemy missiles that enter it. There are three batteries, each with ten missiles; a missile battery becomes useless when all its missiles are fired, or if the battery is destroyed by enemy fire. The missiles of the central battery fly to their targets at much greater speed; only these missiles can effectively kill a smart bomb at a distance.

Date de sortie
January 1, 1982
Développeur
Atari
Éditeur
Atari
Joueurs
1-2

À propos de ce jeu

Missile Command

The game is played by moving a crosshair across the sky background and launch a counter-missile from the appropriate battery. Counter-missiles explode upon reaching the crosshair, leaving a fireball that persists for several seconds and destroys any enemy missiles that enter it. There are three batteries, each with ten missiles; a missile battery becomes useless when all its missiles are fired, or if the battery is destroyed by enemy fire. The missiles of the central battery fly to their targets at much greater speed; only these missiles can effectively kill a smart bomb at a distance.

Genres

Shooter

Modes

Multiplayer

Studios et crédits

Developer
Atari
Publisher
Atari

Sorties régionales

Date de sortie

WorldwideJanuary 1, 1982 · Not Rated

Galerie

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