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Racter box art

Apple II

Racter

1984 1 Joueurs 80% Not Rated

Racter strings together words according to "syntax directives", and the illusion of coherence is increased by repeated re-use of text variables. This gives the appearance that Racter can actually have a conversation with the user that makes some sense, unlike Eliza, which just spits back what you type at it. Of course, such a program has not been written to perfection yet, but Racter comes somewhat close. Since some of the syntactical mistakes that Racter tends to make cannot be avoided, the decision was made to market the game in a humorous vein, which the marketing department at Mindscape dubbed "tongue-in-chip software" and "artificial insanity".

Date de sortie
December 31, 1984
Développeur
Inrac Corporation
Éditeur
Mindscape, Inc.
Joueurs
1

À propos de ce jeu

Racter

Racter strings together words according to "syntax directives", and the illusion of coherence is increased by repeated re-use of text variables. This gives the appearance that Racter can actually have a conversation with the user that makes some sense, unlike Eliza, which just spits back what you type at it. Of course, such a program has not been written to perfection yet, but Racter comes somewhat close.

Since some of the syntactical mistakes that Racter tends to make cannot be avoided, the decision was made to market the game in a humorous vein, which the marketing department at Mindscape dubbed "tongue-in-chip software" and "artificial insanity".

Genres

Adventure

Modes

Single Player

Studios et crédits

Developer
Inrac Corporation
Publisher
Mindscape, Inc.

Sorties régionales

Date de sortie

WorldwideDecember 31, 1984 · Not Rated

Galerie

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