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Apple II

Racter

1984 1 Jogadores 80% Not Rated

Racter strings together words according to "syntax directives", and the illusion of coherence is increased by repeated re-use of text variables. This gives the appearance that Racter can actually have a conversation with the user that makes some sense, unlike Eliza, which just spits back what you type at it. Of course, such a program has not been written to perfection yet, but Racter comes somewhat close. Since some of the syntactical mistakes that Racter tends to make cannot be avoided, the decision was made to market the game in a humorous vein, which the marketing department at Mindscape dubbed "tongue-in-chip software" and "artificial insanity".

Data de lançamento
December 31, 1984
Desenvolvedor
Inrac Corporation
Editora
Mindscape, Inc.
Jogadores
1

Sobre este jogo

Racter

Racter strings together words according to "syntax directives", and the illusion of coherence is increased by repeated re-use of text variables. This gives the appearance that Racter can actually have a conversation with the user that makes some sense, unlike Eliza, which just spits back what you type at it. Of course, such a program has not been written to perfection yet, but Racter comes somewhat close.

Since some of the syntactical mistakes that Racter tends to make cannot be avoided, the decision was made to market the game in a humorous vein, which the marketing department at Mindscape dubbed "tongue-in-chip software" and "artificial insanity".

Gêneros

Adventure

Modos

Single Player

Estúdios e créditos

Developer
Inrac Corporation
Publisher
Mindscape, Inc.

Lançamentos regionais

Data de lançamento

WorldwideDecember 31, 1984 · Not Rated

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