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Apple II

Racter

1984 1 Jugadores 80% Not Rated

Racter strings together words according to "syntax directives", and the illusion of coherence is increased by repeated re-use of text variables. This gives the appearance that Racter can actually have a conversation with the user that makes some sense, unlike Eliza, which just spits back what you type at it. Of course, such a program has not been written to perfection yet, but Racter comes somewhat close. Since some of the syntactical mistakes that Racter tends to make cannot be avoided, the decision was made to market the game in a humorous vein, which the marketing department at Mindscape dubbed "tongue-in-chip software" and "artificial insanity".

Fecha de lanzamiento
December 31, 1984
Desarrollador
Inrac Corporation
Editora
Mindscape, Inc.
Jugadores
1

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Racter

Racter strings together words according to "syntax directives", and the illusion of coherence is increased by repeated re-use of text variables. This gives the appearance that Racter can actually have a conversation with the user that makes some sense, unlike Eliza, which just spits back what you type at it. Of course, such a program has not been written to perfection yet, but Racter comes somewhat close.

Since some of the syntactical mistakes that Racter tends to make cannot be avoided, the decision was made to market the game in a humorous vein, which the marketing department at Mindscape dubbed "tongue-in-chip software" and "artificial insanity".

Géneros

Adventure

Modos

Single Player

Estudios y créditos

Developer
Inrac Corporation
Publisher
Mindscape, Inc.

Lanzamientos regionales

Fecha de lanzamiento

WorldwideDecember 31, 1984 · Not Rated

Galería

5 images

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