Backdrop artwork for Dung Beetles
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Dung Beetles box art

Apple II

Dung Beetles

1981 1 Joueurs Not Rated

Dung Beetles is an Apple II computer game by Bob Bishop released in 1982 by Datasoft. The game was ported to Atari 8-bit computers, and also to the TRS-80 Color Computer, where it was distributed by Tandy. On the Color Computer, it was renamed Mega-Bug; however, some copies were sold as Dung Beetles. Later versions for both the Apple II and Atari were named Tumble Bugs; also the Atari version was renamed Magneto Bugs for the 1983 re-release by Gentry Software. In Australia, the game was re-branded Bug Attack. Sneak through unique maze after maze gobbling white dots while being hunted by the Mega-Bugs. Their job is made easier because The Mouth you pilot leaves behind a trail of colored dots which they will follow relentlessly the moment they come upon it. This makes the maze's dead-ends truly treacherous. Your job is made harder by the size of the maze (20x20), which requires a magnifier over your location to show the action, effectively creating a blind spot at a radius of three dots around you. To succeed, you must watch not only where you're going, but scan each randomly generated maze to plan your route and avoid the Mega-Bugs. If you do succeed, you're rewarded with a new maze and an additional Mega-Bug hunting you. If you fail, the bugs dance gleefully and shout, "we gotcha!"

Date de sortie
December 31, 1981
Développeur
Bob Bishop
Éditeur
Datasoft, Inc.
Joueurs
1

À propos de ce jeu

Dung Beetles

Dung Beetles is an Apple II computer game by Bob Bishop released in 1982 by Datasoft. The game was ported to Atari 8-bit computers, and also to the TRS-80 Color Computer, where it was distributed by Tandy. On the Color Computer, it was renamed Mega-Bug; however, some copies were sold as Dung Beetles. Later versions for both the Apple II and Atari were named Tumble Bugs; also the Atari version was renamed Magneto Bugs for the 1983 re-release by Gentry Software. In Australia, the game was re-branded Bug Attack.

Sneak through unique maze after maze gobbling white dots while being hunted by the Mega-Bugs. Their job is made easier because The Mouth you pilot leaves behind a trail of colored dots which they will follow relentlessly the moment they come upon it. This makes the maze's dead-ends truly treacherous. Your job is made harder by the size of the maze (20x20), which requires a magnifier over your location to show the action, effectively creating a blind spot at a radius of three dots around you. To succeed, you must watch not only where you're going, but scan each randomly generated maze to plan your route and avoid the Mega-Bugs. If you do succeed, you're rewarded with a new maze and an additional Mega-Bug hunting you. If you fail, the bugs dance gleefully and shout, "we gotcha!"

Genres

Action

Modes

Single Player

Studios et crédits

Developer
Bob Bishop
Publisher
Datasoft, Inc.

Sorties régionales

Date de sortie

WorldwideDecember 31, 1981 · Not Rated

Galerie

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