Backdrop artwork for 3-D Docking Mission
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3-D Docking Mission box art

Apple II

3-D Docking Mission

1978 1 Jogadores 83% Not Rated

The object of 3-D Docking Mission is to maneuver a spacecraft through an asteroid field and safely dock with its mothership. The ship begins each round with a limited supply of fuel (40 points) which is consumed as the player uses thrusters to pilot the craft. The game ends as a loss if the player's ship runs out of fuel, collides with an asteroid or runs too quickly into the mothership. If the ship reaches the mothership and successfully enters the docking port, the player wins the round and a new one begins with more densely grouped asteroids.

Data de lançamento
September 1, 1978
Desenvolvedor
Chris Oberth
Editora
Programma International The Elektrik Keyboard
Jogadores
1

Sobre este jogo

3-D Docking Mission

The object of 3-D Docking Mission is to maneuver a spacecraft through an asteroid field and safely dock with its mothership. The ship begins each round with a limited supply of fuel (40 points) which is consumed as the player uses thrusters to pilot the craft. The game ends as a loss if the player's ship runs out of fuel, collides with an asteroid or runs too quickly into the mothership. If the ship reaches the mothership and successfully enters the docking port, the player wins the round and a new one begins with more densely grouped asteroids.

Gêneros

Action

Modos

Single Player

Estúdios e créditos

Developer
Chris Oberth
Publisher
Programma International The Elektrik Keyboard

Lançamentos regionais

Data de lançamento

WorldwideSeptember 1, 1978 · Not Rated

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