Backdrop artwork for 3-D Docking Mission
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3-D Docking Mission box art

Apple II

3-D Docking Mission

1978 1 Joueurs 83% Not Rated

The object of 3-D Docking Mission is to maneuver a spacecraft through an asteroid field and safely dock with its mothership. The ship begins each round with a limited supply of fuel (40 points) which is consumed as the player uses thrusters to pilot the craft. The game ends as a loss if the player's ship runs out of fuel, collides with an asteroid or runs too quickly into the mothership. If the ship reaches the mothership and successfully enters the docking port, the player wins the round and a new one begins with more densely grouped asteroids.

Date de sortie
September 1, 1978
Développeur
Chris Oberth
Éditeur
Programma International The Elektrik Keyboard
Joueurs
1

À propos de ce jeu

3-D Docking Mission

The object of 3-D Docking Mission is to maneuver a spacecraft through an asteroid field and safely dock with its mothership. The ship begins each round with a limited supply of fuel (40 points) which is consumed as the player uses thrusters to pilot the craft. The game ends as a loss if the player's ship runs out of fuel, collides with an asteroid or runs too quickly into the mothership. If the ship reaches the mothership and successfully enters the docking port, the player wins the round and a new one begins with more densely grouped asteroids.

Genres

Action

Modes

Single Player

Studios et crédits

Developer
Chris Oberth
Publisher
Programma International The Elektrik Keyboard

Sorties régionales

Date de sortie

WorldwideSeptember 1, 1978 · Not Rated

Galerie

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