Backdrop artwork for Spindizzy
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Spindizzy box art

Apple II

Spindizzy

1986 1 Joueurs 93%

Spindizzy is an isometric computer game released for several 8-bit home computer formats in 1986 by Electric Dreams Software. It features action and puzzle game elements. Players must navigate a series of screens to explore a landscape suspended in a dimensional space. Development was headed by Paul Shirley, who drew inspiration from Ultimate Play the Game games that feature an isometric projection. The game was successful in the United Kingdom and was well received by the video game press. Reviewers praised its visuals and design, but criticized its audio. Similarities were drawn to Marble Madness, which was released in arcades two years earlier. Spindizzy was followed by a 1990s sequel titled Spindizzy Worlds.

Date de sortie
September 10, 1986
Développeur
Electric Dreams Software
Éditeur
Electric Dreams Software
Joueurs
1

À propos de ce jeu

Spindizzy

Spindizzy is an isometric computer game released for several 8-bit home computer formats in 1986 by Electric Dreams Software. It features action and puzzle game elements. Players must navigate a series of screens to explore a landscape suspended in a dimensional space. Development was headed by Paul Shirley, who drew inspiration from Ultimate Play the Game games that feature an isometric projection.

The game was successful in the United Kingdom and was well received by the video game press. Reviewers praised its visuals and design, but criticized its audio. Similarities were drawn to Marble Madness, which was released in arcades two years earlier. Spindizzy was followed by a 1990s sequel titled Spindizzy Worlds.

Genres

Action

Modes

Multiplayer

Studios et crédits

Developer
Electric Dreams Software
Publisher
Electric Dreams Software

Sorties régionales

Date de sortie

WorldwideSeptember 10, 1986

Galerie

3 images

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