Backdrop artwork for Rendezvous
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Rendezvous box art

Apple II

Rendezvous

1982 1 Jogadores 80%

Rendezvous: A Space Shuttle Simulation, is a space simulator published 1982 by Interactive Simulations and developed by Titan Computer Products and NASA scientist Wesley Huntress. Accompanied by a thick "Spacecraft Operations" manual with a chapter on use in the classroom, this flight simulator was marketed as being as educational as it was fun to play. The simulation is centered on a typical Space Shuttle mission to service a space station. Mission phases include Earth Lift-Off, Orbital Rendezvous, Approach and Alignment and Docking.

Data de lançamento
August 27, 1982
Desenvolvedor
Titan Computer Products
Editora
Interactive Simulations
Jogadores
1

Sobre este jogo

Rendezvous

Rendezvous: A Space Shuttle Simulation, is a space simulator published 1982 by Interactive Simulations and developed by Titan Computer Products and NASA scientist Wesley Huntress. Accompanied by a thick "Spacecraft Operations" manual with a chapter on use in the classroom, this flight simulator was marketed as being as educational as it was fun to play.

The simulation is centered on a typical Space Shuttle mission to service a space station. Mission phases include Earth Lift-Off, Orbital Rendezvous, Approach and Alignment and Docking.

Gêneros

Flight Simulator

Modos

Multiplayer

Estúdios e créditos

Developer
Titan Computer Products
Publisher
Interactive Simulations

Lançamentos regionais

Data de lançamento

WorldwideAugust 27, 1982

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