Backdrop artwork for Injured Engine
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Apple II

Injured Engine

1984 1 Jugadores 100% Not Rated

Injured Engine is an educational simulation game that teaches how a car engine works. The player's task is to test run a faulty engine, figure out what is wrong and then fix the problem. The main screen shows a cross section of the engine and by moving a cursor over it the player gets information on its different components. Clicking on a component gives a closer view of it with text and images explaining how it functions. As the engine is turned on the player has to monitor the instrument panel and listen to the noise to be able to figure out what is wrong. After locating the disorder the player can enter the repair shop mode to fix it. There it's possible to examine each part and to buy replacement parts. To measure the player's efficiency there is a meter on the instrument panel showing the cost per mile and the aim is to keep it low. In addition to the main mode there is a troubleshooter challenge mode. The difference is that this mode is timed with the player having to fix the problems as quick as possible. When starting out there are two broken parts and new faults will keep appearing until five major errors have been fixed.

Fecha de lanzamiento
December 31, 1984
Desarrollador
Imagic
Editora
Imagic
Jugadores
1

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Injured Engine

Injured Engine is an educational simulation game that teaches how a car engine works. The player's task is to test run a faulty engine, figure out what is wrong and then fix the problem. The main screen shows a cross section of the engine and by moving a cursor over it the player gets information on its different components. Clicking on a component gives a closer view of it with text and images explaining how it functions.

As the engine is turned on the player has to monitor the instrument panel and listen to the noise to be able to figure out what is wrong. After locating the disorder the player can enter the repair shop mode to fix it. There it's possible to examine each part and to buy replacement parts. To measure the player's efficiency there is a meter on the instrument panel showing the cost per mile and the aim is to keep it low.

In addition to the main mode there is a troubleshooter challenge mode. The difference is that this mode is timed with the player having to fix the problems as quick as possible. When starting out there are two broken parts and new faults will keep appearing until five major errors have been fixed.

Géneros

Puzzle

Modos

Single Player

Estudios y créditos

Developer
Imagic
Publisher
Imagic

Lanzamientos regionales

Fecha de lanzamiento

WorldwideDecember 31, 1984 · Not Rated

Galería

3 images

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