Backdrop artwork for Heracles no Eikou III: Kamigami no Chinmoku
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Heracles no Eikou III: Kamigami no Chinmoku box art

Super Nintendo Entertainment System

Heracles no Eikou III: Kamigami no Chinmoku

1992 1 Jugadores 53% Not Rated

Heracles no Eikō III: Kamigami no Chinmoku, "Glory of Heracles III: Silence of the Gods") is the third installment of the series. Originally released for the Super Famicom, it was released on the Japanese Virtual Console in 2007 and a mobile phone in 2008 by G-Mode. The game's plot and setting are loosely based around various episodes included in Greek mythology. The hero begins the game in a state of total memory-loss, but discovers that he has somehow acquired a mysterious power that shields him from all bodily harm, essentially making him immortal. The only clue the hero has in discovering his own identity is a mysterious dream that he sees every night, and he begins his journey in search of the location shown in the dream. The gameplay borrows various motifs from ancient mythology, particularly the concept of immortality. An immortal character can execute certain actions that other characters cannot, like jumping off high cliffs without being injured. The game's writer, Kazushige Nojima, composed a storyline where the hero encounters the Greek gods while trying to discover his own true identity. Like the game's predecessor, Heracles no Eikō II: Titan no Metsubō, the game focuses on its rich storyline rather than the game system, which does not differ significantly from other role-playing video games of the period.

Fecha de lanzamiento
April 24, 1992
Desarrollador
Data East
Editora
Data East
Jugadores
1

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Heracles no Eikou III: Kamigami no Chinmoku

Heracles no Eikō III: Kamigami no Chinmoku, "Glory of Heracles III: Silence of the Gods") is the third installment of the series. Originally released for the Super Famicom, it was released on the Japanese Virtual Console in 2007 and a mobile phone in 2008 by G-Mode.

The game's plot and setting are loosely based around various episodes included in Greek mythology. The hero begins the game in a state of total memory-loss, but discovers that he has somehow acquired a mysterious power that shields him from all bodily harm, essentially making him immortal. The only clue the hero has in discovering his own identity is a mysterious dream that he sees every night, and he begins his journey in search of the location shown in the dream.

The gameplay borrows various motifs from ancient mythology, particularly the concept of immortality. An immortal character can execute certain actions that other characters cannot, like jumping off high cliffs without being injured. The game's writer, Kazushige Nojima, composed a storyline where the hero encounters the Greek gods while trying to discover his own true identity. Like the game's predecessor, Heracles no Eikō II: Titan no Metsubō, the game focuses on its rich storyline rather than the game system, which does not differ significantly from other role-playing video games of the period.

Géneros

Role-Playing

Modos

Single Player

Estudios y créditos

Developer
Data East
Publisher
Data East

Lanzamientos regionales

Fecha de lanzamiento

WorldwideApril 24, 1992 · Not Rated

Galería

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