Acorn Electron
Gyroscope
The player should manoeuvre the gyroscope from the top of each course to the bottom. There are three screens per course to negotiate in order to successfully complete the game. Five types of obstacles stand in the way of your progress: steep slopes slippery glass directional magnet aliens, and narrow ledges. When you reach the end of the course, you must move onto the character square which appears as a diamond across twelve tiles.
- Data de lançamento
- May 1, 1986
- Desenvolvedor
- Catalyst Coders
- Editora
- Melbourne House
- Jogadores
- 1
Sobre este jogo
Gyroscope
The player should manoeuvre the gyroscope from the top of each course to the bottom. There are three screens per course to negotiate in order to successfully complete the game. Five types of obstacles stand in the way of your progress:
steep slopes
slippery glass
directional magnet
aliens, and
narrow ledges.
When you reach the end of the course, you must move onto the character square which appears as a diamond across twelve tiles.
Gêneros
Modos
Estúdios e créditos
- Developer
- Catalyst Coders
- Publisher
- Melbourne House
Lançamentos regionais
Data de lançamento
Galeria de arte
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