Backdrop artwork for Swoop
Volver a juegos
Swoop box art

Acorn Electron

Swoop

1981 1 Jugadores 100%

Swoop was programmed by David Elliot for Micro Power (aka Program Power). The objective in Swoop is to destroy the homing, swooping birdmen. There are eight phases to the game, each one being harder than the previous one. In the most difficult, you have to combat two bomb-dropping birds at once, as well as eight bombs dropped from the birdmen hovering overhead. If a birdman gets past you, he lays an explosive egg on your laser-base track, thus restricting the room for manoeuver. The eggs self-destruct as you score more hits but, as the game progresses, a higher number is required before an egg disappears. A bonus base is awarded each time you clear two sheets.

Fecha de lanzamiento
December 31, 1981
Desarrollador
Elliot Software
Editora
Micro Power
Jugadores
1

Acerca de este juego

Swoop

Swoop was programmed by David Elliot for Micro Power (aka Program Power).

The objective in Swoop is to destroy the homing, swooping birdmen. There are eight phases to the game, each one being harder than the previous one. In the most difficult, you have to combat two bomb-dropping birds at once, as well as eight bombs dropped from the birdmen hovering overhead.
If a birdman gets past you, he lays an explosive egg on your laser-base track, thus restricting the room for manoeuver. The eggs self-destruct as you score more hits but, as the game progresses, a higher number is required before an egg disappears.
A bonus base is awarded each time you clear two sheets.

Géneros

Shooter

Modos

Single Player

Estudios y créditos

Developer
Elliot Software
Publisher
Micro Power

Lanzamientos regionales

Fecha de lanzamiento

WorldwideDecember 31, 1981

Galería

4 images

Añadir imagen

Help this listing look its best.

Share missing box backs, screenshots, clear logos, cartridges, discs, and other useful art. Nothing appears publicly until an administrator reviews it.

Inicia sesión para aportar imágenes