Backdrop artwork for Swoop
Voltar aos jogos
Swoop box art

Acorn Electron

Swoop

1981 1 Jogadores 100%

Swoop was programmed by David Elliot for Micro Power (aka Program Power). The objective in Swoop is to destroy the homing, swooping birdmen. There are eight phases to the game, each one being harder than the previous one. In the most difficult, you have to combat two bomb-dropping birds at once, as well as eight bombs dropped from the birdmen hovering overhead. If a birdman gets past you, he lays an explosive egg on your laser-base track, thus restricting the room for manoeuver. The eggs self-destruct as you score more hits but, as the game progresses, a higher number is required before an egg disappears. A bonus base is awarded each time you clear two sheets.

Data de lançamento
December 31, 1981
Desenvolvedor
Elliot Software
Editora
Micro Power
Jogadores
1

Sobre este jogo

Swoop

Swoop was programmed by David Elliot for Micro Power (aka Program Power).

The objective in Swoop is to destroy the homing, swooping birdmen. There are eight phases to the game, each one being harder than the previous one. In the most difficult, you have to combat two bomb-dropping birds at once, as well as eight bombs dropped from the birdmen hovering overhead.
If a birdman gets past you, he lays an explosive egg on your laser-base track, thus restricting the room for manoeuver. The eggs self-destruct as you score more hits but, as the game progresses, a higher number is required before an egg disappears.
A bonus base is awarded each time you clear two sheets.

Gêneros

Shooter

Modos

Single Player

Estúdios e créditos

Developer
Elliot Software
Publisher
Micro Power

Lançamentos regionais

Data de lançamento

WorldwideDecember 31, 1981

Galeria de arte

4 images

Adicionar arte

Help this listing look its best.

Share missing box backs, screenshots, clear logos, cartridges, discs, and other useful art. Nothing appears publicly until an administrator reviews it.

Entre para contribuir com arte