Backdrop artwork for Ravenskull
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Ravenskull box art

Acorn Electron

Ravenskull

1986 1 Joueurs 50%

The player chooses one of four character types: an adventurer, wizard, warrior or elf. They then explore the four levels of a castle, searching for the four pieces of a crucifix. The gameplay involves dodging enemies, as well as collecting objects and using them to solve puzzles in other parts of the level. Many of the obstacles involve invisible triggers, where stepping on one piece of floor triggers a gate to open or close or a wall to close, with no warning beforehand. So each level must be played several times, with the player using their knowledge from the previous playthroughs. The game involved very fast scrolling for its time, especially when a "speed scroll" is used.

Date de sortie
February 1, 1986
Développeur
Martin Edmondson
Éditeur
Superior Software
Joueurs
1

À propos de ce jeu

Ravenskull

The player chooses one of four character types: an adventurer, wizard, warrior or elf. They then explore the four levels of a castle, searching for the four pieces of a crucifix. The gameplay involves dodging enemies, as well as collecting objects and using them to solve puzzles in other parts of the level. Many of the obstacles involve invisible triggers, where stepping on one piece of floor triggers a gate to open or close or a wall to close, with no warning beforehand. So each level must be played several times, with the player using their knowledge from the previous playthroughs.

The game involved very fast scrolling for its time, especially when a "speed scroll" is used.

Genres

ActionPuzzle

Modes

Single Player

Studios et crédits

Developer
Martin Edmondson
Publisher
Superior Software

Sorties régionales

Date de sortie

WorldwideFebruary 1, 1986

Galerie

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