Backdrop artwork for Citadel (Play It Again Sam 1)
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Citadel (Play It Again Sam 1) box art

Acorn Electron

Citadel (Play It Again Sam 1)

1985 1 Jugadores 87%

Citadel is a computer game developed for the BBC Micro and released by Superior Software in 1985. It was also ported to the Acorn Electron. A platform game with some puzzle solving elements, the game's plot involves finding five crystals hidden in various locations in a large castle,[1] together with areas outside it (including a wasteland, a pyramid, a sea and an island) and returning them to their rightful place. Upon returning the crystals, the player must teleport to a separate set of locations to complete the game. Once the game is completed, the player is left free to roam the castle in order to achieve the maximum possible score if they have not done so already. The only way to see the final congratulatory message is to reach 99 points. Citadel was unusual at the time for playing synthesized speech before loading the main game (in part to advertise Superior Software's "Speech!" programme package), as well as having other special effects advanced for the time, such as splashing water sounds.

Fecha de lanzamiento
February 1, 1985
Desarrollador
Michael Jakobsen
Editora
Superior Software
Jugadores
1

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Citadel (Play It Again Sam 1)

Citadel is a computer game developed for the BBC Micro and released by Superior Software in 1985. It was also ported to the Acorn Electron. A platform game with some puzzle solving elements, the game's plot involves finding five crystals hidden in various locations in a large castle,[1] together with areas outside it (including a wasteland, a pyramid, a sea and an island) and returning them to their rightful place.

Upon returning the crystals, the player must teleport to a separate set of locations to complete the game. Once the game is completed, the player is left free to roam the castle in order to achieve the maximum possible score if they have not done so already. The only way to see the final congratulatory message is to reach 99 points.

Citadel was unusual at the time for playing synthesized speech before loading the main game (in part to advertise Superior Software's "Speech!" programme package), as well as having other special effects advanced for the time, such as splashing water sounds.

Géneros

PlatformPuzzle

Modos

Single Player

Estudios y créditos

Developer
Michael Jakobsen
Publisher
Superior Software

Lanzamientos regionales

Fecha de lanzamiento

WorldwideFebruary 1, 1985

Galería

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