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Sony Playstation

Theme Hospital

1998 1 Jogadores 80% E - Everyone

Theme Hospital is a level-based hospital management simulation where players have to start on an empty building, and then assemble rooms with all kinds of material, from desks and file cabinets for the general diagnosis to the expensive ultra-scanners and x-rays to diagnose such bizarre diseases such as Bloaty Head, Slack Songue or Alien DNA, and treat them with with even more bizarre machines like an Head Inflator or a DNA fixer. There several additional rooms, such as a staff room for your employees to rest, a toilet so that patients don't have to relieve themselves in the corridors, a research department to get the most advanced diagnostic and treatment technologies and a training room where consultants can teach a thing or two to rookies, making them capable doctors. The size and layout of each room can be set by the player, according to the available space. In addition to rooms, the player must provide radiators, seating for patients and drink machines. However, rooms don't run by themselves. Most diagnostic and clinics can work with regular doctors, but others like the operating theater and the research room require specialized staff while the ward, pharmacy and the fracture clinic require an attending nurse. At the same time, the hospital can't run without handymen cruising around the hospital to water up dry plants, clean up litter and vomit (after all, people go there because they are sick) and fix machines, while receptionists direct patients to the proper rooms.

Data de lançamento
March 31, 1998
Desenvolvedor
Bullfrog
Editora
Electronic Arts
Jogadores
1

Sobre este jogo

Theme Hospital

Theme Hospital is a level-based hospital management simulation where players have to start on an empty building, and then assemble rooms with all kinds of material, from desks and file cabinets for the general diagnosis to the expensive ultra-scanners and x-rays to diagnose such bizarre diseases such as Bloaty Head, Slack Songue or Alien DNA, and treat them with with even more bizarre machines like an Head Inflator or a DNA fixer. There several additional rooms, such as a staff room for your employees to rest, a toilet so that patients don't have to relieve themselves in the corridors, a research department to get the most advanced diagnostic and treatment technologies and a training room where consultants can teach a thing or two to rookies, making them capable doctors. The size and layout of each room can be set by the player, according to the available space. In addition to rooms, the player must provide radiators, seating for patients and drink machines.

However, rooms don't run by themselves. Most diagnostic and clinics can work with regular doctors, but others like the operating theater and the research room require specialized staff while the ward, pharmacy and the fracture clinic require an attending nurse. At the same time, the hospital can't run without handymen cruising around the hospital to water up dry plants, clean up litter and vomit (after all, people go there because they are sick) and fix machines, while receptionists direct patients to the proper rooms.

Gêneros

Strategy

Modos

Single Player

Estúdios e créditos

Developer
Bullfrog
Publisher
Electronic Arts

Lançamentos regionais

Data de lançamento

WorldwideMarch 31, 1998 · E - Everyone

Galeria de arte

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