Backdrop artwork for Primal
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Primal box art

Sony Playstation 2

Primal

2003 1 Joueurs 78% M - Mature

Jen meets a short gargoyle named Scree, who informs her that while she must leave the physical plane Mortalis and accompany him to the demon plane Oblivion. The creature who kidnapped Lewis and left her for dead is an agent of Abaddon who represents Chaos and has been locked in struggle for aeons with Arella, representing Order. The balance between Chaos and Order has been upset and it is Jen's task to restore the balance, all the while hoping to discover the whereabouts of Lewis. Primal can be described as a "3D platformer", being somewhat similar in its basic gameplay mechanics to Tomb Raider games. Puzzle-solving and action-based combat constitute the focus of the gameplay. The player can switch between Jen and Scree at any time; Jen is capable of fighting, but Scree is invulnerable to enemy attacks. When Jen is incapacitated in combat, Scree must quickly restore her to life within a time limit; failure to do so prematurely ends the game. Combat is heavily based on "finishing moves" and Jen's ability to transform into demonic forms. There are four demons Jen can merge herself with; they are obtained one by one as the game's narrative advances. These demonic forms allow Jen to use special abilities, which include jumping to extreme heights, unnaturally fast swimming, slowing down time, and using powerful weapons.

Date de sortie
March 25, 2003
Développeur
Sony
Éditeur
Sony
Joueurs
1

À propos de ce jeu

Primal

Jen meets a short gargoyle named Scree, who informs her that while she must leave the physical plane Mortalis and accompany him to the demon plane Oblivion. The creature who kidnapped Lewis and left her for dead is an agent of Abaddon who represents Chaos and has been locked in struggle for aeons with Arella, representing Order. The balance between Chaos and Order has been upset and it is Jen's task to restore the balance, all the while hoping to discover the whereabouts of Lewis.

Primal can be described as a "3D platformer", being somewhat similar in its basic gameplay mechanics to Tomb Raider games. Puzzle-solving and action-based combat constitute the focus of the gameplay. The player can switch between Jen and Scree at any time; Jen is capable of fighting, but Scree is invulnerable to enemy attacks. When Jen is incapacitated in combat, Scree must quickly restore her to life within a time limit; failure to do so prematurely ends the game.

Combat is heavily based on "finishing moves" and Jen's ability to transform into demonic forms. There are four demons Jen can merge herself with; they are obtained one by one as the game's narrative advances. These demonic forms allow Jen to use special abilities, which include jumping to extreme heights, unnaturally fast swimming, slowing down time, and using powerful weapons.

Genres

ActionAdventure

Modes

Single Player

Studios et crédits

Developer
Sony
Publisher
Sony

Sorties régionales

Date de sortie

WorldwideMarch 25, 2003 · M - Mature

Galerie

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