Backdrop artwork for Silent Hill 2
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Silent Hill 2 box art

Sony Playstation 2

Silent Hill 2

2001 1 Jugadores 93% M - Mature

Silent Hill 2 is not a direct sequel to the events and characters of the first Silent Hill game. Instead, it centers on James Sunderland, who enters the town after receiving a letter written by his deceased wife, saying she is waiting for him in their "special place" in Silent Hill. Joined by Maria who resembles her except for a more provocative outfit and personality, he searches for her and discovers the truth about her death. Additional material in re-releases and ports included Born from a Wish, a sub-scenario which focuses on Maria before she and James meet. Silent Hill 2 uses a third-person perspective and gameplay places a greater emphasis on finding items and solving riddles than combat, similar to the first Silent Hill. Psychological aspects such as the gradual disappearance of Mary's letter were added to the game. More humanoid than their counterparts in the preceding game, some of the monsters were designed as a reflection of James' subconscious. Real-life references to history, films and literary works can also be found in the game.

Fecha de lanzamiento
September 24, 2001
Desarrollador
Konami
Editora
Konami
Jugadores
1

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Silent Hill 2

Silent Hill 2 is not a direct sequel to the events and characters of the first Silent Hill game. Instead, it centers on James Sunderland, who enters the town after receiving a letter written by his deceased wife, saying she is waiting for him in their "special place" in Silent Hill. Joined by Maria who resembles her except for a more provocative outfit and personality, he searches for her and discovers the truth about her death. Additional material in re-releases and ports included Born from a Wish, a sub-scenario which focuses on Maria before she and James meet.

Silent Hill 2 uses a third-person perspective and gameplay places a greater emphasis on finding items and solving riddles than combat, similar to the first Silent Hill. Psychological aspects such as the gradual disappearance of Mary's letter were added to the game. More humanoid than their counterparts in the preceding game, some of the monsters were designed as a reflection of James' subconscious. Real-life references to history, films and literary works can also be found in the game.

Géneros

AdventureHorror

Modos

Single Player

Estudios y créditos

Developer
Konami
Publisher
Konami

Lanzamientos regionales

Fecha de lanzamiento

WorldwideSeptember 24, 2001 · M - Mature

Galería

5 images

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