Sony Playstation 2
Made Man: Confessions of the Family Blood
Made Man is based on real-world events and will allow players to assume the role of Joey Verola as he is indoctrinated into the dark world of organized crime and relive his life - every moment, every kill - as he rises through the ranks to become a "Made Man". Game created in conjunction with David Fisher, an accomplished author and respected authority on the Mafia, who possesses unparalleled knowledge and access into the inner workings of organized crime; Authentic Mafia-inspired gameplay scenarios, including bookmaking, racketeering, loan sharking, hijacking, assassinations, numbers running and high body count family wars; Over 25 weapons to master, including a Beretta, shotgun, machine gun and more; Full complement of melee weapons - chairs, pool cues and balls, bats, telephones - in the environments that can be used to wreak havoc, unleash pain and gain respect; Human shield/disarm mechanics for taking cover and getting out of sticky situations; Picture in Picture system, providing the player with greater awareness of the in-game action; and 20 diverse and fully-deformable environments.
- Date de sortie
- September 6, 2006
- Développeur
- SilverBack Studios
- Éditeur
- Aspyr Media, Inc.
- Joueurs
- 1
À propos de ce jeu
Made Man: Confessions of the Family Blood
Made Man is based on real-world events and will allow players to assume the role of Joey Verola as he is indoctrinated into the dark world of organized crime and relive his life - every moment, every kill - as he rises through the ranks to become a "Made Man". Game created in conjunction with David Fisher, an accomplished author and respected authority on the Mafia, who possesses unparalleled knowledge and access into the inner workings of organized crime; Authentic Mafia-inspired gameplay scenarios, including bookmaking, racketeering, loan sharking, hijacking, assassinations, numbers running and high body count family wars; Over 25 weapons to master, including a Beretta, shotgun, machine gun and more; Full complement of melee weapons - chairs, pool cues and balls, bats, telephones - in the environments that can be used to wreak havoc, unleash pain and gain respect; Human shield/disarm mechanics for taking cover and getting out of sticky situations; Picture in Picture system, providing the player with greater awareness of the in-game action; and 20 diverse and fully-deformable environments.
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Studios et crédits
- Developer
- SilverBack Studios
- Publisher
- Aspyr Media, Inc.
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