Backdrop artwork for Sly Cooper and the Thievius Raccoonus
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Sony Playstation 2

Sly Cooper and the Thievius Raccoonus

2002 1 Joueurs 86% E - Everyone

Sly Cooper is the latest in a long line of master thieves. When he was a kit, a gang called the Fiendish Five killed his family and divided up their book on the art of thieving: the Thievius Raccoonus. Sly must defeat all the members of the gang to recover the book while evading Carmelita Fox, a police officer chasing him around the world to apprehend him. This game is divided into five worlds, each themed around a particular part of the world and the villain headquartered there. Most worlds are structured as a central hub with entrances to numerous individual levels. Each of the levels has a primary goals which earns you a key. You must collect all the keys in the world to fight the world's boss. Many of the levels have a platformer structure. The objective of these worlds is to reach the location of the key. There are substantial stealth elements here as you must dodge searchlights and trips lasers which set off alarms and avoid alerting guards. In addition to the main objective, there are clue bottles to find. Finding all the clues in a level allows you to open a safe with a page from the Thievius Raccoonus which grants a new ability of some sort. After getting this, there is also a master thief sprint where you must get from the start of a level to the exit within a time limit.

Date de sortie
September 26, 2002
Développeur
Sucker Punch
Éditeur
Sony Computer Entertainment
Joueurs
1

À propos de ce jeu

Sly Cooper and the Thievius Raccoonus

Sly Cooper is the latest in a long line of master thieves. When he was a kit, a gang called the Fiendish Five killed his family and divided up their book on the art of thieving: the Thievius Raccoonus. Sly must defeat all the members of the gang to recover the book while evading Carmelita Fox, a police officer chasing him around the world to apprehend him.

This game is divided into five worlds, each themed around a particular part of the world and the villain headquartered there. Most worlds are structured as a central hub with entrances to numerous individual levels. Each of the levels has a primary goals which earns you a key. You must collect all the keys in the world to fight the world's boss.

Many of the levels have a platformer structure. The objective of these worlds is to reach the location of the key. There are substantial stealth elements here as you must dodge searchlights and trips lasers which set off alarms and avoid alerting guards. In addition to the main objective, there are clue bottles to find. Finding all the clues in a level allows you to open a safe with a page from the Thievius Raccoonus which grants a new ability of some sort. After getting this, there is also a master thief sprint where you must get from the start of a level to the exit within a time limit.

Genres

PlatformStealth

Modes

Single Player

Studios et crédits

Developer
Sucker Punch
Publisher
Sony Computer Entertainment

Sorties régionales

Date de sortie

WorldwideSeptember 26, 2002 · E - Everyone

Galerie

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