Backdrop artwork for Space Station Silicon Valley
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Space Station Silicon Valley box art

Nintendo Game Boy Color

Space Station Silicon Valley

1999 1 Joueurs 66% E - Everyone

Space Station Silicon Valley is a based on the Nintendo 64 game of the same name. It keeps story, gameplay mechanics and even the basic level design while translating everything into a platforming perspective shown from the side. The story is about a space station which is populated by independent robot animals. A while ago the station vanished but now it is back on full collision course towards Earth. Of course humanity sends squads out there to end the threat, but everyone but the robot Evo gets lost. The player takes the role of Evo who has to solve 35 levels in order to save Earth. The unique characteristic of the game is that Evo has the ability to take control over any robot animal he meets. In fact, he is required to do so because his life energy rapidly decreases when outside of a host. All those animals have different abilities which are used to solve the numerous puzzles found in the levels. There are varying goals to complete in each level which range from destroying a machine to guiding sheep to their pens.

Date de sortie
July 1, 1999
Développeur
Tarantula Studios
Éditeur
Take Two Interactive UK Ltd.
Joueurs
1

À propos de ce jeu

Space Station Silicon Valley

Space Station Silicon Valley is a based on the Nintendo 64 game of the same name. It keeps story, gameplay mechanics and even the basic level design while translating everything into a platforming perspective shown from the side.

The story is about a space station which is populated by independent robot animals. A while ago the station vanished but now it is back on full collision course towards Earth. Of course humanity sends squads out there to end the threat, but everyone but the robot Evo gets lost. The player takes the role of Evo who has to solve 35 levels in order to save Earth.

The unique characteristic of the game is that Evo has the ability to take control over any robot animal he meets. In fact, he is required to do so because his life energy rapidly decreases when outside of a host. All those animals have different abilities which are used to solve the numerous puzzles found in the levels. There are varying goals to complete in each level which range from destroying a machine to guiding sheep to their pens.

Genres

ActionPuzzle

Modes

Single Player

Studios et crédits

Developer
Tarantula Studios
Publisher
Take Two Interactive UK Ltd.

Sorties régionales

Date de sortie

WorldwideJuly 1, 1999 · E - Everyone

Galerie

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