Backdrop artwork for Jurassic Park Part 2: The Chaos Continues
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Jurassic Park Part 2: The Chaos Continues box art

Nintendo Game Boy

Jurassic Park Part 2: The Chaos Continues

1994 1 Joueurs 81%

Jurassic Park 2 follows up its impressive cut scene with conventional side-scrolling run and gun style. The player(s) can select their level from a list and play through the game's stages in any order; however, "emergency" missions also appear after each level is completed, and the order of these stages does not change. Some stages offer a simple flat design, some have a platforming focus and others feature a maze of doorways which must be navigated to locate the exit. Grant and Wolfskin can choose among three lethal weapons (rifle, machine gun, shotgun), and three non-lethal weapons (electric stun gun, tranquilizer gun, and gas grenade launcher). The lethal rounds are effective against humans and dinosaurs, while the non-lethal rounds are designed to incapacitate dinosaurs without killing them, so as to preserve InGen's investment; if the number of dinosaurs killed with lethal weapons by the player becomes too high, the game will end. Non-lethal rounds do not affect humans, while killing Raptors with lethal rounds will not affect the number of dinosaurs killed.

Date de sortie
December 1, 1994
Développeur
Ocean Software Ltd.
Éditeur
Ocean Software Ltd.
Joueurs
1

À propos de ce jeu

Jurassic Park Part 2: The Chaos Continues

Jurassic Park 2 follows up its impressive cut scene with conventional side-scrolling run and gun style. The player(s) can select their level from a list and play through the game's stages in any order; however, "emergency" missions also appear after each level is completed, and the order of these stages does not change. Some stages offer a simple flat design, some have a platforming focus and others feature a maze of doorways which must be navigated to locate the exit.

Grant and Wolfskin can choose among three lethal weapons (rifle, machine gun, shotgun), and three non-lethal weapons (electric stun gun, tranquilizer gun, and gas grenade launcher). The lethal rounds are effective against humans and dinosaurs, while the non-lethal rounds are designed to incapacitate dinosaurs without killing them, so as to preserve InGen's investment; if the number of dinosaurs killed with lethal weapons by the player becomes too high, the game will end. Non-lethal rounds do not affect humans, while killing Raptors with lethal rounds will not affect the number of dinosaurs killed.

Genres

Platform

Modes

Single Player

Studios et crédits

Developer
Ocean Software Ltd.
Publisher
Ocean Software Ltd.

Sorties régionales

Date de sortie

WorldwideDecember 1, 1994

Galerie

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