Nintendo Game Boy
Jurassic Park Part 2: The Chaos Continues
Jurassic Park 2 follows up its impressive cut scene with conventional side-scrolling run and gun style. The player(s) can select their level from a list and play through the game's stages in any order; however, "emergency" missions also appear after each level is completed, and the order of these stages does not change. Some stages offer a simple flat design, some have a platforming focus and others feature a maze of doorways which must be navigated to locate the exit. Grant and Wolfskin can choose among three lethal weapons (rifle, machine gun, shotgun), and three non-lethal weapons (electric stun gun, tranquilizer gun, and gas grenade launcher). The lethal rounds are effective against humans and dinosaurs, while the non-lethal rounds are designed to incapacitate dinosaurs without killing them, so as to preserve InGen's investment; if the number of dinosaurs killed with lethal weapons by the player becomes too high, the game will end. Non-lethal rounds do not affect humans, while killing Raptors with lethal rounds will not affect the number of dinosaurs killed.
- Date de sortie
- December 1, 1994
- Développeur
- Ocean Software Ltd.
- Éditeur
- Ocean Software Ltd.
- Joueurs
- 1
À propos de ce jeu
Jurassic Park Part 2: The Chaos Continues
Jurassic Park 2 follows up its impressive cut scene with conventional side-scrolling run and gun style. The player(s) can select their level from a list and play through the game's stages in any order; however, "emergency" missions also appear after each level is completed, and the order of these stages does not change. Some stages offer a simple flat design, some have a platforming focus and others feature a maze of doorways which must be navigated to locate the exit.
Grant and Wolfskin can choose among three lethal weapons (rifle, machine gun, shotgun), and three non-lethal weapons (electric stun gun, tranquilizer gun, and gas grenade launcher). The lethal rounds are effective against humans and dinosaurs, while the non-lethal rounds are designed to incapacitate dinosaurs without killing them, so as to preserve InGen's investment; if the number of dinosaurs killed with lethal weapons by the player becomes too high, the game will end. Non-lethal rounds do not affect humans, while killing Raptors with lethal rounds will not affect the number of dinosaurs killed.
Genres
Modes
Studios et crédits
- Developer
- Ocean Software Ltd.
- Publisher
- Ocean Software Ltd.
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Date de sortie
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