Backdrop artwork for Psyvariar 2: The Will to Fabricate
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Psyvariar 2: The Will to Fabricate box art

Sega Dreamcast

Psyvariar 2: The Will to Fabricate

2004 1 Joueurs 78% Not Rated

Psyvariar 2 is another specimen of the recent breed of "newschool" arcade shoot'em'ups (other examples being Ikaruga and Border Down). As many other recently released shoot'em'ups, it combines basic arcade shooter gameplay with modern 3D graphics to liven up the genre. The level backgrounds as well as all enemies are modeled in full 3D, with the action taking place in a vertically scrolling two-dimensional plane which moves through the level. As most of the other new-style SHMUPs, Psyvariar 2 has a gimmick: getting close to enemies or shots without actually being hit is called "buzzing" and yields massive extra score. In addition, the player ship's rate of fire is rather slow by default and can be raised by shaking the ship left and right a few times and then keeping moving horizontally - as soon as the horizontal movement stops, the fire rate drops down to normal again.

Date de sortie
February 26, 2004
Développeur
SKONEC Entertainment
Éditeur
Success
Joueurs
1

À propos de ce jeu

Psyvariar 2: The Will to Fabricate

Psyvariar 2 is another specimen of the recent breed of "newschool" arcade shoot'em'ups (other examples being Ikaruga and Border Down). As many other recently released shoot'em'ups, it combines basic arcade shooter gameplay with modern 3D graphics to liven up the genre. The level backgrounds as well as all enemies are modeled in full 3D, with the action taking place in a vertically scrolling two-dimensional plane which moves through the level.

As most of the other new-style SHMUPs, Psyvariar 2 has a gimmick: getting close to enemies or shots without actually being hit is called "buzzing" and yields massive extra score. In addition, the player ship's rate of fire is rather slow by default and can be raised by shaking the ship left and right a few times and then keeping moving horizontally - as soon as the horizontal movement stops, the fire rate drops down to normal again.

Genres

Shooter

Modes

Single Player

Studios et crédits

Developer
SKONEC Entertainment
Publisher
Success

Sorties régionales

Date de sortie

WorldwideFebruary 26, 2004 · Not Rated

Galerie

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