Sega Dreamcast
Worms Armageddon
Like the previous Worms installments, the game is an artillery variant. The player give an artillery piece a shot angle and shot power, and try to hit the opponent, taking into account wind effects. The player and the opponent exchange these shots in a turn-based fashion. The game puts the player in command of a team of up to eight worms, which can move around the landscape (one at a time), using many types of weapons to try to dispatch the enemy, from bazookas to mini-guns to exploding sheep. In some situations, the worms can also jump, swing by rope, and descend with a parachute.
- Date de sortie
- November 30, 1999
- Développeur
- Team17 Software
- Éditeur
- MicroProse
- Joueurs
- 1-4
À propos de ce jeu
Worms Armageddon
Like the previous Worms installments, the game is an artillery variant. The player give an artillery piece a shot angle and shot power, and try to hit the opponent, taking into account wind effects. The player and the opponent exchange these shots in a turn-based fashion. The game puts the player in command of a team of up to eight worms, which can move around the landscape (one at a time), using many types of weapons to try to dispatch the enemy, from bazookas to mini-guns to exploding sheep. In some situations, the worms can also jump, swing by rope, and descend with a parachute.
Genres
Modes
Studios et crédits
- Developer
- Team17 Software
- Publisher
- MicroProse
Sorties régionales
Date de sortie
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