Backdrop artwork for Everyone's a Wally
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Everyone's a Wally box art

Sinclair ZX Spectrum

Everyone's a Wally

1984 1 Joueurs 84% Not Rated

Everyone's a Wally was the first arcade adventure game to feature multiple playable characters - a revolutionary feature at the time. Players began in control of Wally (a builder and handyman), but could switch to Wilma (his wife), and their friends Tom (a punk mechanic), Dick (a plumber) and Harry (a hippie electrician) - these last three names drawn from the placeholder phrase Tom, Dick and Harry. Herbert (their baby son) also appeared in the game as a mobile hazard NPC. The player cannot freely change character; the player begins in control of Wally and, in order to switch to another character, must first locate them. Characters not being controlled by the player wander randomly around the map controlled by extremely simple AI - another feature that, at the time, had never been seen before. Lives and health (called "endurance") were tracked independently for each character, but the game ended if any character died. The aim of the game is to complete a day's worth of work for each character; each character has a job to do stereotypical of their skill - for instance, Wally has to build a wall, Wilma has to take back three books to the library, etc. Completing the job awards the character with a letter, which spells out a password to open a safe holding everyone's wages. (The eventual password is "BREAK" - knowing this does not spoil the game since most of the letters can be seen before jobs are complete; the game requires them to be actually collected before allowing the safe to open.)

Date de sortie
December 31, 1984
Développeur
Mikro-Gen
Éditeur
Mikro-Gen
Joueurs
1

À propos de ce jeu

Everyone's a Wally

Everyone's a Wally was the first arcade adventure game to feature multiple playable characters - a revolutionary feature at the time. Players began in control of Wally (a builder and handyman), but could switch to Wilma (his wife), and their friends Tom (a punk mechanic), Dick (a plumber) and Harry (a hippie electrician) - these last three names drawn from the placeholder phrase Tom, Dick and Harry. Herbert (their baby son) also appeared in the game as a mobile hazard NPC. The player cannot freely change character; the player begins in control of Wally and, in order to switch to another character, must first locate them. Characters not being controlled by the player wander randomly around the map controlled by extremely simple AI - another feature that, at the time, had never been seen before. Lives and health (called "endurance") were tracked independently for each character, but the game ended if any character died.

The aim of the game is to complete a day's worth of work for each character; each character has a job to do stereotypical of their skill - for instance, Wally has to build a wall, Wilma has to take back three books to the library, etc. Completing the job awards the character with a letter, which spells out a password to open a safe holding everyone's wages. (The eventual password is "BREAK" - knowing this does not spoil the game since most of the letters can be seen before jobs are complete; the game requires them to be actually collected before allowing the safe to open.)

Genres

ActionPlatform

Modes

Single Player

Studios et crédits

Developer
Mikro-Gen
Publisher
Mikro-Gen

Sorties régionales

Date de sortie

WorldwideDecember 31, 1984 · Not Rated

Galerie

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