Backdrop artwork for Mighty Magus
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Mighty Magus box art

Sinclair ZX Spectrum

Mighty Magus

1984 1 Joueurs 80%

you have to get a wizard down through around thirty levels of dungeon, kill the dragon and back to the top again. There where an increasing number of monsters to fight on the way down and chests/rubbish piles to search for spellpower, life energy and magic items. Traps in the floor did various nasty things and have to be watched for carefully. The dungeon was automatically generated each time the game was played, only to top and bottom layers stayed the same. The number keys cast the spells (higher the number, more powerful the spell), and that spells make walls temporarily passable.

Date de sortie
December 31, 1984
Développeur
Neil D. Pawson
Éditeur
Quicksilva Ltd
Joueurs
1

À propos de ce jeu

Mighty Magus

you have to get a wizard down through around thirty levels of
dungeon, kill the dragon and back to the top again. There where
an increasing number of monsters to fight on the way down and
chests/rubbish piles to search for spellpower, life energy and
magic items. Traps in the floor did various nasty things and
have to be watched for carefully. The dungeon was automatically
generated each time the game was played, only to top and bottom
layers stayed the same.

The number keys cast the spells (higher the number, more powerful
the spell), and that spells make walls temporarily passable.

Genres

Action

Modes

Single Player

Studios et crédits

Developer
Neil D. Pawson
Publisher
Quicksilva Ltd

Sorties régionales

Date de sortie

WorldwideDecember 31, 1984

Galerie

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