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Sinclair ZX Spectrum

Pulsator

1986 1 Joueurs 50% Not Rated

Five pulsies were trapped in a maze (49 screens each) and the player, as a pulsator, has to rescue them. The basic goal of each maze is to reach the pulsie, but of course there are many obstacles in the way, most prominently numbered doors which are opened or closed by rolling over the associated sensor. Other examples are one-use sensors which reverse the status of each electric door, prison doors which have to be opened with keys, unhealthy electric pads or one-way passages. Enemies try to stop the player and lower the energy bar when their attacks are successful, but a pistol offers a way to get rid of them. A shield extra grants invulnerability and the deadly touch for 30 seconds.

Date de sortie
December 31, 1986
Développeur
Softeam
Éditeur
Martech Games Ltd.
Joueurs
1

À propos de ce jeu

Pulsator

Five pulsies were trapped in a maze (49 screens each) and the player, as a pulsator, has to rescue them. The basic goal of each maze is to reach the pulsie, but of course there are many obstacles in the way, most prominently numbered doors which are opened or closed by rolling over the associated sensor. Other examples are one-use sensors which reverse the status of each electric door, prison doors which have to be opened with keys, unhealthy electric pads or one-way passages. Enemies try to stop the player and lower the energy bar when their attacks are successful, but a pistol offers a way to get rid of them. A shield extra grants invulnerability and the deadly touch for 30 seconds.

Genres

Adventure

Modes

Single Player

Studios et crédits

Developer
Softeam
Publisher
Martech Games Ltd.

Sorties régionales

Date de sortie

WorldwideDecember 31, 1986 · Not Rated

Galerie

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