Backdrop artwork for Hummer House of Horror
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Hummer House of Horror box art

Sinclair ZX Spectrum

Hummer House of Horror

1982 1 Joueurs Not Rated

The aim of the game is to try and get to the room in an old house where a maiden is being held captive. The house consists of four floors cellars, ground floor, 1st floor and attic. In the house are lots of creatures, some of which can be friendly, while others are not. Also in the house are objects, of which some are needed to progress, while others are of no use. To make the game even better is a real-time clock - the player has only 1 hour to reach the maiden! This clock is shown on the screen at all times, when in a room.

Date de sortie
December 31, 1982
Développeur
Stephen N. Curtis
Éditeur
Lasersound
Joueurs
1

À propos de ce jeu

Hummer House of Horror

The aim of the game is to try and get to the room in an old house where a maiden is being held captive. The house consists of four floors cellars, ground floor, 1st floor and attic. In the house are lots of creatures, some of which can be friendly, while others are not. Also in the house are objects, of which some are needed to progress, while others are of no use.

To make the game even better is a real-time clock - the player has only 1 hour to reach the maiden! This clock is shown on the screen at all times, when in a room.

Genres

Adventure

Modes

Single Player

Studios et crédits

Developer
Stephen N. Curtis
Publisher
Lasersound

Sorties régionales

Date de sortie

WorldwideDecember 31, 1982 · Not Rated

Galerie

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