Backdrop artwork for Arrow of Death: Part 1
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Arrow of Death: Part 1 box art

Sinclair ZX Spectrum

Arrow of Death: Part 1

1982 1 Joueurs 100% Not Rated

Brian Howarth's second Mysterious Adventure follows on from your success in retrieving the Golden Baton. Peace was initially ensured, but the baton has subsequently become tarnished, and now radiates evil. Crop failures and illness are now rampant throughout the land. The only solution is to find the Arrow of Death (in this game) and assemble it. Armour, an orb and an eagle are among the helpful objects in completing your quest. The game is largely one of exploration and object manipulation, with little combat. These games used the Scott Adams adventure engine, and thus also have the same features - a basic 2-word parser, small vocabulary, and brief descriptions. They were similar to other adventures of the time

Date de sortie
December 31, 1982
Développeur
Brian Howarth
Éditeur
Channel 8 Software
Joueurs
1

À propos de ce jeu

Arrow of Death: Part 1

Brian Howarth's second Mysterious Adventure follows on from your success in retrieving the Golden Baton. Peace was initially ensured, but the baton has subsequently become tarnished, and now radiates evil. Crop failures and illness are now rampant throughout the land. The only solution is to find the Arrow of Death (in this game) and assemble it. Armour, an orb and an eagle are among the helpful objects in completing your quest. The game is largely one of exploration and object manipulation, with little combat. These games used the Scott Adams adventure engine, and thus also have the same features - a basic 2-word parser, small vocabulary, and brief descriptions. They were similar to other adventures of the time

Genres

Adventure

Modes

Single Player

Studios et crédits

Developer
Brian Howarth
Publisher
Channel 8 Software

Sorties régionales

Date de sortie

WorldwideDecember 31, 1982 · Not Rated

Galerie

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