Sinclair ZX Spectrum
ATF: Advanced Tactical Fighter
ATF (Advanced Tactical Fighter) is a computer game released in 1988 for the ZX Spectrum, Commodore 64 and Amstrad CPC by Digital Integration. The player takes control of Lockheed's YF-22A Advanced Tactical Fighter (the craft which later became the F-22 Raptor) in a fictional war between two rival factions. The in-game world is a nameless collection of islands, which is randomly generated for each game.[1] The fighter can be armed with a combination of cannon rounds (used to destroy enemy aircraft), ASRAAM missiles, and Maverick missiles for destroying ground targets, even those out of visual range.[1]
- Date de sortie
- December 31, 1987
- Développeur
- Digital Integration
- Éditeur
- Digital Integration
- Joueurs
- 1
À propos de ce jeu
ATF: Advanced Tactical Fighter
ATF (Advanced Tactical Fighter) is a computer game released in 1988 for the ZX Spectrum, Commodore 64 and Amstrad CPC by Digital Integration.
The player takes control of Lockheed's YF-22A Advanced Tactical Fighter (the craft which later became the F-22 Raptor) in a fictional war between two rival factions. The in-game world is a nameless collection of islands, which is randomly generated for each game.[1] The fighter can be armed with a combination of cannon rounds (used to destroy enemy aircraft), ASRAAM missiles, and Maverick missiles for destroying ground targets, even those out of visual range.[1]
Genres
Modes
Studios et crédits
- Developer
- Digital Integration
- Publisher
- Digital Integration
Sorties régionales
Date de sortie
Galerie
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